Hexasphere
This is a planet generator based on an hexasphere shape made from an icosahedron.
You need to download the project if you want to test resolution 6 and 7.
First, I created the icosahedron shape.
Then, I divided each triangle into four smaller triangles, with each new point equidistant from the center.
Finally, I generated hexagons from each point, resulting in a hexasphere.
Once I had the hexasphere, I used 3D Perlin noise to increase or decrease the distance from the center of each hexagon.
Then, I formed hexagonal-shaped cylinders.
Finally, I created a shader that applies color to each hexagon based on its distance from the center.
Have fun waiting !
Updated | 29 days ago |
Status | In development |
Platforms | HTML5, Windows |
Author | Chauvin Maxime |
Genre | Simulation |
Made with | Unity |
Download
Download
Hexasphere.zip 40 MB
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